Session Abstract Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.
Session Abstract Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.
Session Abstract Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.
Session Abstract Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.
Session Abstract Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Est pellentesque elit ullamcorper dignissim cras. Sed sed risus pretium quam vulputate dignissim. Posuere ac ut consequat semper viverra nam libero justo.
We’re kicking off our GDC 2022 Developer Summit with a rundown of the upcoming releases of Unity. Come join us to hear how we focused on productivity and performance to give you the most productive game creation process. Attending this session will prepare you for Unity’s Developer Summit and preview some upcoming talks and releases you’ll see in the near future. Be sure to come see us to continue the conversation at our booth on the expo floor. We’re excited about what you’ll do with this latest iteration of our Unity engine, and even more excited to show you what’s coming up. Don’t miss out!
The Data-Oriented Technology Stack (DOTS) is an experimental development meant to extend the Unity platform capabilities and enable creators to build more ambitious games. This session explores the lessons learned from early adopters of DOTS, then addresses how Unity plans to transition this promising technology from experimental development to a released set of fully supported tools for the production of your games.
Developing games is challenging in unique ways. However, many game developers continue to rely on development tools that were designed and built for standard development use cases, and this forces their teams to wait on unresponsive tools, collaborate using inefficient workflows, and suffer through avoidable development delays along the way. This session explores the future of version control and DevOps at Unity, and it showcases future improvements being developed to tailor components like Plastic SCM to address the issues unique to creating games.
Unity launched a new unified platform last year called Unity Gaming Services, dedicated to helping you to better build, launch, and operate multiplayer games. The goal is to take care of the mechanics behind the scenes, so your team can focus on the fun. We’ll dive into the core problems we hear from studios across the industry, post-COVID trends we expect in the future, and how Unity’s plans help you stay ahead of the curve.
One of Unity's goals for 2022 is to democratize multiplayer game development – providing the tools, resources, and education required to hit the ground running with development. Join us to learn about all the new tools available for game devs to make their multiplayer dreams a reality. We'll provide an introduction to Netcode for GameObjects for creating your game, an overview of Multiplay and Relay to connect your players, and a run-through of Matchmaker and Lobby to empower players to play together. Additionally, we will cover different multiplayer genres and how you can use these services together to provide the best player and developer experience.
At GDC 2022, Unity will unveil a new sample game created and developed internally to showcase the power of Unity 2021 LTS and other Unity solutions working together. Unity programmers, artists, and game designers are building this game to put Unity’s creation tools to the test and better understand the needs of creators like you. Join this session to get the first look at Unity’s newest sample game, spark your own creative ambitions, and discover how to apply its learnings to your own projects.
Achieving high frame rates and rich graphics without thermal throttling can be difficult. Adaptive Performance allows developers to tune their mobile game and balance that tradeoff to create great gameplay experiences. In this in-depth session, Arm and Unity will show how they are working to expand Adaptive Performance on mobile. Learn helpful tips for balancing frame rates and graphics, as well as the latest details on Adaptive Performance’s updates for the Device Simulator, samples, and scalers.
Some developers worry that incorporating ads into their game might cause a negative player experience and impact retention, but they need not fear. When ads are relevant to your players’ interests and seamlessly integrated into your game design, they provide value to your users. If you want to provide a more positive ad experience, you need greater transparency, control, and insights so your ads can be strategic and well-suited to your game and audience instead of just acting as a monetization strategy. Join us to find out how to do this and discover how Big Fish Games and Unity have partnered together to retain users and create revenue opportunities by using the latest Unity Ads and Analytics features.
In this fireside chat, SYBO Games CEO Mathias Gredal Nørvig sits down with Unity’s director of product marketing, Dustin Burg, to discuss how the team has garnered and maintains the astounding success and longevity that it has had with Subway Surfers. The session will also include a look at how SYBO and Unity have built a strong synergy together and elevate one another.
Joyce MinionsArt, Unity Insider
We believe the world is a better place with more creators in it. Unity is on a mission to help everyone achieve their creative vision by democratizing content creation. This panel includes technical pioneers working with Unity’s art tool technologies such as Ziva Dynamics, Weta Digital, and SpeedTree. Discover how Unity’s new lineup of industry-leading artist tools will advance the creative landscape and bring once AAA game tools to the masses. Topics will range from practical product roadmaps and upcoming innovations to visions of Unity’s future and interoperability and artist-driven cloud computing goals.
Turbo Makes Games, Unity Insider
 Code Monkey, Unity Insider
The gaming industry evolves at breakneck speed, and the studios that evolve with it are the ones that stay ahead of the pack. Join us as we walk through the Unity Gaming Report 2022, looking at the trends we see in the industry and how Unity is enabling developers to build and run better games. With real data from Unity’s systems and analysis from our gaming experts, we’ll provide actionable insights that you can leverage to take your game to the next level.
Take a deep dive into the tech behind the latest real-time cinematic work from Unity’s award-winning demo team to learn how photorealistic protagonists come to life. Highlights will include details about new cutting-edge real-time hair technology, deployed within the Unity Editor. Advanced HDRP lighting and shaders will also be explored.
This session will cover the improved Editor tooling in the upcoming Data-Oriented Technology Stack (DOTS) 0.50 release, including the Hierarchy, Inspectors, Profiler modules, Systems window, and entities journaling. It will also address a new Editor workflow, coming in Entities 1.0, which allows artists, gameplay programmers, and level designers to author with familiar GameObjects, while giving engine and systems developers access to the runtime state made of entities. Other new features to be covered include the ability to record all data and structural changes in a searchable journal and authoring scenes during Play mode and retaining those changes after exiting Play mode.
Multiplayer games and the communities they create are a huge part of the gaming industry – but what happens if the experiences turn sour? Toxic behavior can cause immense damage to your player base and the success of your game, potentially even harming your studio’s reputation. This session explores the issue of toxicity in gaming, the reason behind this disruptive behavior, and it will equip you with actionable advice to protect your players and studio reputation through disruptive AI technology. You’ll gain a greater understanding of player toxicity and be equipped with an arsenal of strategies for promoting healthy and positive play.
How do studios of all sizes ensure that their multiplayer games are as fun as possible? It’s a tough ask to create a game, then equip it with a top-quality online experience that will keep their players coming back for months (or even years) to come. In this session, you’ll discover how studios fulfill the potential of their hit multiplayer games by building on Multiplay’s battle-tested solutions, plus learn how to build a scalable foundation for your game.
PlayStation VR2 (PS VR2) promises improved graphics performance and cutting-edge hardware that allows you to create immersive virtual worlds for your players. This session explores how Unity’s VR tech stack can help you build better VR titles. Learn how to use the Unity Platform and graphics tools to build stunning PlayStation VR2 experiences and optimize your projects’ performance.
In this session, Galaxy GameDev will talk through tips and tricks that can help you tap into your games’ potential on foldable devices. The talk will explore design considerations and optimizations that can be made in game engines, as well as offering a comprehensive overview of the new features in the Adaptive Performance 4.0 partnership between Samsung and Unity. Attendees will learn how to use the latest features from Adaptive Performance 3.0, such as the Boost Mode, Cluster Info and Unity Profiler support, to squeeze even more performance out of their games.Â
Cinecom.net, Unity InsiderÂ
The making of Unity’s latest flagship demo, an achievement in graphics and rendering (partner session with NVIDIA)
Unity’s award-winning demo team built the new flagship demo to showcase the latest advancements in graphics and rendering, made achievable on consumer-grade hardware through Unity’s High Definition Render Pipeline (HDRP) and the implementation of NVIDIA graphics features. Learn how the latest generation of Unity’s digital human pushes the boundaries for achieving realistic digital characters with stunning details.
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